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Octane r21
Octane r21









Scene AI models visibility of surfaces in real time to dynamically move geometry in and out of core for maximum performance. Octane 4 can render fast out-of-core geometry from CPU memory, with minimal speed loss, even across multiple GPUs – a first for an unbiased GPU renderer.Īll meshes and textures can, if desired, be stored in CPU memory while Octane is rendering at fully interactive speeds with no viewport latency. Out-of-Core Geometry Support – powered by Octane Scene AI.OTOY’s real-time path-tracing game engine ‘Brigade’ has been integrated into Octane 4, making heavy scene loading and interactivity up to 10x-100x faster.īrigade gives artists instant game engine-like feedback in the Octane viewport when moving or deforming heavy meshes or scenes with millions of triangles. New Octane 4 annual ‘all-access’ subscription plans, starting at $19.95 month (1 year minimum), unlock ‘all you can eat’ access to the industry’s largest ecosystem of integrated DCC plugins – including Maya, Cinema 4D, AutoCad, Revit, Houdini, Blender, 3ds Max, After Effects, Nuke, Unity, and soon, Unreal Engine. OctaneRender 4 is available for purchase today, and is a free upgrade for all Octane 3 users. Octane 4 integrates dozens of industry-first breakthroughs into the world’s fastest unbiased GPU renderer – including state of the art Spectral AI Denoising, AI lighting, high performance out-of-core geometry and 10-100x speed ups in the scene graph and viewport.

octane r21

is proud to announce the official release of OctaneRender™ 4, building on a decade of advancements that have revolutionized commercial GPU rendering across film, television, motion graphics, architecture and design. OTOY ® once again advances the state of the art of GPU rendering with the release of OctaneRender 4 ™ – available now – with groundbreaking machine learning techniques, out of core geometry support and massive 10-100x speed gains in the scene graph.











Octane r21